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Vector3.Max

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public static function Max(lhs: Vector3, rhs: Vector3): Vector3;
public static Vector3 Max(Vector3 lhs, Vector3 rhs);

Parameters

Description

Returns a vector that is made from the largest components of two vectors.

See Also: Min function.

	var a : Vector3 = Vector3 (1, 2, 3);
	var b : Vector3 = Vector3 (4, 3, 2);
	print (Vector3.Max(a,b)); // prints (4.0,3.0,3.0)
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Vector3 a = new Vector3(1, 2, 3); public Vector3 b = new Vector3(4, 3, 2); void Example() { print(Vector3.Max(a, b)); } }