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InputField.lineType

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public var lineType: UI.InputField.LineType;
public UI.InputField.LineType lineType;

Description

The LineType used by the InputField.

#pragma strict
// Required when Using UI elements.
public class Example {
	public var mainInputField;
	//When you press a button, this method is called.
	public function ChangeInputField(type) {
		if (type == 0) {
			//Change the input field to "Single Line" line type.
			mainInputField.GetComponent.<InputField>().lineType = InputField.LineType.SingleLine;
		}
		elseif (type == 1) {
			//Change the input field to "MultiLine Newline" line type.
			mainInputField.GetComponent.<InputField>().lineType = InputField.LineType.MultiLineNewline;
		}
		elseif (type == 2) {
			//Change the input field to "MultiLine Submit" line type.
			mainInputField.GetComponent.<InputField>().lineType = InputField.LineType.MultiLineSubmit;
		}
	}
}
using UnityEngine;
using System.Collections;
using UnityEngine.UI; // Required when Using UI elements.

public class Example : MonoBehaviour { public GameObject mainInputField;

//When you press a button, this method is called. public void ChangeInputField(int type) { if (type == 0) { //Change the input field to "Single Line" line type. mainInputField.GetComponent<InputField> ().lineType = InputField.LineType.SingleLine; } else if (type == 1) { //Change the input field to "MultiLine Newline" line type. mainInputField.GetComponent<InputField> ().lineType = InputField.LineType.MultiLineNewline; } else if (type == 2) { //Change the input field to "MultiLine Submit" line type. mainInputField.GetComponent<InputField> ().lineType = InputField.LineType.MultiLineSubmit; } } }