Legacy Documentation: Version 5.2
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RuntimeInitializeOnLoadMethodAttribute.RuntimeInitializeOnLoadMethodAttribute

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public RuntimeInitializeOnLoadMethodAttribute();
public RuntimeInitializeOnLoadMethodAttribute(RuntimeInitializeLoadType loadType);

Parameters

loadType RuntimeInitializeLoadType: Before or After scene is loaded.

Description

Allow an runtime class method to be initialized when Unity game loads runtime without action from the user.

using UnityEngine;

class MyClass { [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSeceneLoad)] static void OnBeforeSceneLoadRuntimeMethod () { Debug.Log("Before scene loaded"); }

[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterSeceneLoad)] static void OnAfterSceneLoadRuntimeMethod() { Debug.Log("After scene loaded"); }

[RuntimeInitializeOnLoadMethod] static void OnRuntimeMethodLoad() { Debug.Log("RuntimeMethodLoad: After scene loaded"); } }