Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseapplyExpensiveChanges | Should expensive changes be applied (Anti-aliasing etc). |
Decrease the current quality level.
QualitySettings.DecreaseLevel(false);
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Example() { QualitySettings.DecreaseLevel(false); } }
IncreaseLevel and DecreaseLevel functions only apply anti-aliasing if applyExpensiveChanges is true.
See Also: IncreaseLevel, Quality Settings.