Legacy Documentation: Version 5.2
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

QualitySettings.vSyncCount

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public static var vSyncCount: int;
public static int vSyncCount;

Description

The VSync Count.

The number of VSyncs that should pass between each frame. Use 'Don't Sync' (0) to not wait for VSync. Value must be 0, 1 or 2.

	// Sync framerate to monitors refresh rate

QualitySettings.vSyncCount = 1;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { QualitySettings.vSyncCount = 1; } }

See Also: Quality Settings.