Legacy Documentation: Version 5.2
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ParticleAnimator.colorAnimation

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public var colorAnimation: Color[];
public Color[] colorAnimation;

Description

Colors the particles will cycle through over their lifetime.

Currently you cannot directly modify a single index of this array. Instead, you need to grab the entire array, modify it, and assign it back to the Particle Animator.

	// How to properly change colorAnimation Colors via scripting
	// Attach this script to a GameObject that contains a legacy particle components

function Start () { var particleAnimator : ParticleAnimator = GetComponent.<ParticleAnimator>(); var modifiedColors : Color[] = particleAnimator.colorAnimation; modifiedColors[2] = Color.yellow; particleAnimator.colorAnimation = modifiedColors; }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { ParticleAnimator particleAnimator = GetComponent<ParticleAnimator>(); Color[] modifiedColors = particleAnimator.colorAnimation; modifiedColors[2] = Color.yellow; particleAnimator.colorAnimation = modifiedColors; } }