Legacy Documentation: Version 5.2
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Object.FindObjectOfType

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public static Object FindObjectOfType(Type type);

Parameters

Description

Returns the first active loaded object of Type type.

Please note that this function is very slow. It is not recommended to use this function every frame. In most cases you can use the singleton pattern instead.

See Also: Object.FindObjectsOfType.

using UnityEngine;
using System.Collections;

// Search for any object of Type GUITexture, // if found print its name, else print a message // that says that it was not found. public class ExampleClass : MonoBehaviour { void Start() { GUITexture texture = (GUITexture) FindObjectOfType(typeof(GUITexture)); if (texture) Debug.Log("GUITexture object found: " + texture.name); else Debug.Log("No GUITexture object could be found"); } }