Legacy Documentation: Version 5.2
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Network.proxyPassword

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public static var proxyPassword: string;
public static string proxyPassword;

Description

Set the proxy server password.

It is possible to make your own custom proxy server. In that case you might want to password protect it and then your Unity players must set this value appropriately.

	function Awake() {
		// Set custom proxy server address and password
		Network.proxyIP = "1.1.1.1";
		Network.proxyPort = 1111;
		Network.proxyPassword = "secret";
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Awake() { Network.proxyIP = "1.1.1.1"; Network.proxyPort = 1111; Network.proxyPassword = "secret"; } }