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GameObject.tag

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public var tag: string;
public string tag;

Description

The tag of this game object.

A tag can be used to identify a game object. Tags must be declared in the Tags and Layers manager before using them.

gameObject.tag = "Player";
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { gameObject.tag = "Player"; } }