Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Closeclips | AnimationClips to be used as inputs. |
bool Returns false if the creation of the AnimationClipPlayables failed, or if the connection failed.
Automatically creates an AnimationClipPlayable for each supplied AnimationClip, then sets them as inputs to the mixer.
Note: As with AnimationPlayable.SetInputs, this method will automatically disconnect any input playable on the mixer.