Legacy Documentation: Version 5.2
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AnimationPlayable.SetInputs

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public function SetInputs(sources: IEnumerable<AnimationPlayable>): bool;
public bool SetInputs(IEnumerable<AnimationPlayable> sources);

Parameters

sources Collection of AnimationPlayables to be used as inputs.

Returns

bool Returns false if the operation could not be completed.

Description

Replaces existing inputs with the supplied collection of AnimationPlayable.