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Event.isMouse

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public var isMouse: bool;
public bool isMouse;

Description

Is this event a mouse event? (Read Only)

	// Detects any mouse event
	function OnGUI() {
		var e : Event = Event.current;
		if (e.isMouse){
			Debug.Log("Detected a mouse event!");
		}
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnGUI() { Event e = Event.current; if (e.isMouse) Debug.Log("Detected a mouse event!"); } }