Displays the "open folder" dialog and returns the selected path name.
See Also: OpenFilePanel, SaveFolderPanel functions.
Open Folder Panel.
// Opens a directory dialog for copying all the png textures // in the directory to where the current open scene resides
import System.IO;
@MenuItem("Examples/Load Textures to directory") static function Apply () {
var path = EditorUtility.OpenFolderPanel("Load png Textures of Directory", "", ""); var files : String[] = Directory.GetFiles(path); for(var file : String in files) if(file.EndsWith(".png")) File.Copy(file, EditorApplication.currentScene); }