Displays a modal dialog with three buttons.
Use it for displaying message boxes in the editor.
Similar to DisplayDialog, only this version shows a dialog with three buttons. ok
, cancel
and alt/
are labels to be displayed on the buttons. DisplayDialogComplex returns an integer 0, 1 or 2 corresponding to
ok, cancel and alt buttons.
See Also: DisplayDialog function.
Display dialog complex for the example below.
// Lets you save, save and quit or quit without saving
class EditorUtilityDisplayDialogComplex extends MonoBehaviour {
@MenuItem("Examples/Enhanced Save") static function Init() { var option = EditorUtility.DisplayDialogComplex( "What do you want to do?", "Please choose one of the following options.", "Save Scene", "Save and Quit", "Quit without saving"); switch (option) { // Save Scene case 0: EditorApplication.SaveScene(EditorApplication.currentScene); break; // Save and Quit. case 1: EditorApplication.SaveScene(EditorApplication.currentScene); EditorApplication.Exit(0); break; // Quit Without saving. case 2: EditorApplication.Exit(0); break; default: Debug.LogError("Unrecognized option.");
} } }