Legacy Documentation: Version 5.2
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

DragAndDrop.PrepareStartDrag

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public static function PrepareStartDrag(): void;
public static void PrepareStartDrag();

Description

Clears drag & drop data.

Clears everything stored in the drag & drop object and prepares it so you can write into it for initiating a drag operation.

See Also: StartDrag, paths, objectReferences.

	function OnGUI () {
		if (Event.current.type == EventType.MouseDrag) {
			// Clear out drag data
			DragAndDrop.PrepareStartDrag ();

// Set up what we want to drag DragAndDrop.paths = [ "/Users/joe/myPath.txt" ];

// Start the actual drag DragAndDrop.StartDrag ("Dragging title");

// Make sure no one uses the event after us Event.current.Use(); } }