bool True when cache cleaning succeeded, false if cache was in use.
Delete all AssetBundle and Procedural Material content that has been cached by the current application.
This function is not available to WebPlayer applications that use the shared cache.
See Also: Downloading Asset Bundles, Procedural Materials Caching.
if (GUILayout.Button("Uninstall Game")) Caching.CleanCache ();
if (GUILayout.Button("Uninstall Game")) { Caching.CleanCache (); }