An extension method for Assert.AreNotEqual.
#pragma strict public class AssertionExampleClass extends MonoBehaviour { function Update() { //Make sure the Game Object's layer is never set to 0 gameObject.layer.MustNotBeEqual(0); } }
public class AssertionExampleClass : MonoBehaviour { void Update () { //Make sure the Game Object's layer is never set to 0 gameObject.layer.MustNotBeEqual(0); } }