Legacy Documentation: Version 5.1
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Social.LoadAchievementDescriptions

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public static function LoadAchievementDescriptions(callback: Action<IAchievementDescription[]>): void;

Parameters

Description

Loads the achievement descriptions accociated with this application.

This is usually set up outside Unity on some external service provided by the implementation provider. For example, when using GameCenter you need to set up the achievements using iTunes Connect.

#pragma strict
function Start() {
	Social.LoadAchievementDescriptions(function(descriptions) {
		if (descriptions.Length > 0) {
			Debug.Log("Got " + descriptions.Length + " achievement descriptions");
			var achievementDescriptions: String = "Achievement Descriptions:\n";
			for (var ad: IAchievementDescription in descriptions) {
				achievementDescriptions += "\t" + ad.id + " " + ad.title + " " + ad.unachievedDescription + "\n";
			}
			Debug.Log(achievementDescriptions);
		}
		else
			Debug.Log("Failed to load achievement descriptions");
	}
	);
}