Legacy Documentation: Version 5.1
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

ClientScene.ConnectLocalServer

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public static function ConnectLocalServer(): Networking.NetworkClient;
public static Networking.NetworkClient ConnectLocalServer();

Returns

NetworkClient A client object for communicating with the local server.

Description

Create and connect a local client instance to the local server.

This client acts like normal remote client but internally all messages are routed directly to the server process.