Legacy Documentation: Version 5.1
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Mathf.Ceil

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public static function Ceil(f: float): float;
public static float Ceil(float f);

Parameters

Description

Returns the smallest integer greater to or equal to f.

#pragma strict
// Prints 10
Debug.Log(Mathf.Ceil(10.0F));
// Prints 11
Debug.Log(Mathf.Ceil(10.2F));
// Prints 11
Debug.Log(Mathf.Ceil(10.7F));
// Prints -10
Debug.Log(Mathf.Ceil(-10.0F));
// Prints -10
Debug.Log(Mathf.Ceil(-10.2F));
// Prints -10
Debug.Log(Mathf.Ceil(-10.7F));
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { // Prints 10 Debug.Log(Mathf.Ceil(10.0F)); // Prints 11 Debug.Log(Mathf.Ceil(10.2F)); // Prints 11 Debug.Log(Mathf.Ceil(10.7F)); // Prints -10 Debug.Log(Mathf.Ceil(-10.0F)); // Prints -10 Debug.Log(Mathf.Ceil(-10.2F)); // Prints -10 Debug.Log(Mathf.Ceil(-10.7F)); } }