Legacy Documentation: Version 5.1
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

JointDrive.mode

Switch to Manual
public var mode: JointDriveMode;

Description

Whether the drive should attempt to reach position, velocity, both or nothing.

	// Create a JointDrive, configure it and assign the JointDrive to
	// the zDrive element of a configurable joint.
	
	function Start() {
		var joint : ConfigurableJoint = gameObject.AddComponent.<ConfigurableJoint>();
		joint.targetPosition = Vector3(0,0,-10);
		
		var drive : JointDrive = JointDrive();
		drive.positionSpring = 50;

drive.mode = JointDriveMode.Position; joint.zDrive = drive; }