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CloseNumber of acceleration measurements which occurred during last frame.
// Check if we got any acceleration measurements during last frame
function Update () { if (Input.accelerationEventCount > 0) print ("We got new acceleration measurements"); }
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void Update() { if (Input.accelerationEventCount > 0) print("We got new acceleration measurements"); } }