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Application.isLoadingLevel

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public static var isLoadingLevel: bool;
public static bool isLoadingLevel;

Description

Is some level being loaded? (Read Only)

LoadLevel and LoadLevelAdditive don't happen immediately - a new level is loaded after the current game frame finishes. isLoadingLevel returns true if a level load was requested this frame already.

See Also: LoadLevel, LoadLevelAdditive.

	print(Application.isLoadingLevel);
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { print(Application.isLoadingLevel); } }