Legacy Documentation: Version 5.0
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ADBannerView

Namespace: UnityEngine.iOS

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Description

ADBannerView is a wrapper around the ADBannerView class found in the Apple iAd framework and is only available on iOS.

It provides a view that displays banner advertisements to the user.

private var banner : iOS.ADBannerView;

function Start() { banner = new iOS.ADBannerView(iOS.ADBannerView.Type.Banner, iOS.ADBannerView.Layout.Top); iOS.ADBannerView.onBannerWasClicked += OnBannerClicked; iOS.ADBannerView.onBannerWasLoaded += OnBannerLoaded; }

function OnBannerClicked() { Debug.Log("Clicked!\n"); }

function OnBannerLoaded() { Debug.Log("Loaded!\n"); banner.visible = true; }
using UnityEngine;
using System.Collections;

using ADBannerView = UnityEngine.iOS.ADBannerView;

public class NewBehaviourScript : MonoBehaviour {

private ADBannerView banner = null; void Start() { banner = new ADBannerView(ADBannerView.Type.Banner, ADBannerView.Layout.Top); ADBannerView.onBannerWasClicked += OnBannerClicked; ADBannerView.onBannerWasLoaded += OnBannerLoaded; }

void OnBannerClicked() { Debug.Log("Clicked!\n"); }

void OnBannerLoaded() { Debug.Log("Loaded!\n"); banner.visible = true; } }

Variables

layoutBanner layout.
loadedChecks if banner contents are loaded.
positionThe position of the banner view.
sizeThe size of the banner view.
visibleBanner visibility. Initially banner is not visible.

Constructors

ADBannerViewCreates a banner view with given type and auto-layout params.

Static Functions

IsAvailableChecks if the banner type is available (e.g. MediumRect is available only starting with ios6).

Delegates

BannerWasClickedDelegateWill be fired when banner was clicked.
BannerWasLoadedDelegateWill be fired when banner loaded new ad.