Handling for when the content is dragged.
#pragma strict
// Required when using event data
//Do this while the user is dragging this UI Element.
public function OnDrag(data) {
Debug.Log("Currently dragging " + this.name);
}
using UnityEngine; using System.Collections; using UnityEngine.EventSystems; // Required when using event data
public class ExampleClass : MonoBehaviour, IDragHandler // required interface when using the OnDrag method. { //Do this while the user is dragging this UI Element. public void OnDrag (PointerEventData data) { Debug.Log("Currently dragging " + this.name); } }