Legacy Documentation: Version 5.0
Language: English
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Image.FillMethod.Radial360

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual

Description

The Image will be filled Radially with the radial center at the center.

For this method the Image.fillAmount represents an angle between 0 and 360. The Arc defined by the center of the Image, the Image.fillOrigin and the angle will be cut from the Image. See Also: Image.Origin360, Image.fillOrigin, Image.fillAmount.