Legacy Documentation: Version 5.0
Language: English
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

SystemInfo.processorCount

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public static var processorCount: int;
public static int processorCount;

Description

Number of processors present (Read Only).

This is number of processors as reported by the operating system. The processors could be separate processors, cores of the same processor, or logical processors (e.g. in case of one Hyper-Threaded CPU, this would report two CPUs since that's what it looks like to the system).

	// Prints "4" on a quad-core CPU.

print (SystemInfo.processorCount);
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { print(SystemInfo.processorCount); } }

See Also: SystemInfo.processorType.