Show the default iOS banner when achievements are completed.
This only works on iOS 5.0+ and does nothing on older versions. Javascript code example:
#pragma strict
public class DoAchievement {
function Start() {
GameCenterPlatform.ShowDefaultAchievementCompletionBanner(true);
Social.localUser.Authenticate(function(success) {
if (success)
ReportAchievement();
else
Debug.Log("Failed to authenticate");
}
);
}
function ReportAchievement() {
Social.ReportProgress("Achievement01", 100, function(result) {
Debug.Log(result ? "Reported achievement" : "Failed to report achievement");
}
);
}
}
using UnityEngine; using UnityEngine.SocialPlatforms.GameCenter; public class DoAchievement : MonoBehaviour { void Start () { GameCenterPlatform.ShowDefaultAchievementCompletionBanner(true); Social.localUser.Authenticate( success => { if (success) ReportAchievement(); else Debug.Log ("Failed to authenticate"); }); } void ReportAchievement() { Social.ReportProgress( "Achievement01", 100, (result) => { Debug.Log ( result ? "Reported achievement" : "Failed to report achievement"); });
} }