Legacy Documentation: Version 5.0
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HorizontalScope

Namespace: UnityEngine

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Description

Disposable helper class for managing BeginHorizontal / EndHorizontal.

All controls rendered inside this element will be placed horizontally next to each other. The group must be closed with a call to EndHorizontal.


Horizontal Layout.

#pragma strict
function OnGUI() {
	var horizontalScope = new GUILayout.HorizontalScope("box");
	{
		GUILayout.Button("I'm the first button");
		GUILayout.Button("I'm to the right");
	}
	// Now the group is ended.
}

Constructors

GUILayout.HorizontalScopeCreate a new HorizontalScope and begin the corresponding horizontal group.