Legacy Documentation: Version 5.0
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OnOpenAssetAttribute

Namespace: UnityEditor.Callbacks

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Inherits from: CallbackOrderAttribute

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Description

Callback attribute for opening an asset in Unity (e.g the callback is fired when double clicking an asset in the Project Browser).

Adding this attribute to a static method will make the method be called when Unity is about to open an asset. The method should have the following signature:
static bool OnOpenAsset(int instanceID, int line)
Return true if you handled the opening of the asset or false if an external tool should open it.

no example available in JavaScript

OnOpenAssetAttribute has an option to provide an order index in the callback. This lets you change the order in which the callback is invoked. (Builtin callbacks always have a value of 0).

Inherited members