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Application.isWebPlayer

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public static var isWebPlayer: bool;
public static bool isWebPlayer;

Description

Are we running inside a web player? (Read Only)

Returns true if the game is being run from the Unity web player.

	if (Application.isWebPlayer) {
		print("We are running this from inside of the web player!");
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { if (Application.isWebPlayer) print("We are running this from inside of the web player!"); } }