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Application.backgroundLoadingPriority

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public static var backgroundLoadingPriority: ThreadPriority;
public static ThreadPriority backgroundLoadingPriority;

Description

Priority of background loading thread.

Lets you control how long it takes to load data asynchronously vs. performance impact on the game while loading in the background.

	// Load as much data as possible, as a result frame rate will drop.
	// Good for fast loading when showing progress bars.
	Application.backgroundLoadingPriority = ThreadPriority.High;

// Load data very slowly and try not to affect performance of the game. // Good for loading in the background while the game is playing. Application.backgroundLoadingPriority = ThreadPriority.Low;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Example() { Application.backgroundLoadingPriority = ThreadPriority.High; Application.backgroundLoadingPriority = ThreadPriority.Low; } }

See Also: ThreadPriority enum.