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AndroidJavaRunnable

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public delegate AndroidJavaRunnable(): void;
public delegate void AndroidJavaRunnable();

Description

AndroidJavaRunnable is the Unity representation of a java.lang.Runnable object.

#pragma strict
// Pass execution context over to the Java UI thread.
function Start() {
	var unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
	var activity = unityPlayer.GetStatic.<AndroidJavaObject>("currentActivity");
	activity.Call("runOnUiThread", new AndroidJavaRunnable(runOnUiThread));
}
function runOnUiThread() {
	Debug.Log("I'm running on the Java UI thread!");
}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { // Pass execution context over to the Java UI thread. void Start() { AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer"); AndroidJavaObject activity = unityPlayer.GetStatic<AndroidJavaObject>("currentActivity"); activity.Call("runOnUiThread", new AndroidJavaRunnable(runOnUiThread)); } void runOnUiThread() { Debug.Log("I'm running on the Java UI thread!"); } }