Legacy Documentation: Version 4.6.2
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Time.fixedTime

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static var fixedTime: float;
public static float fixedTime;
public static fixedTime as float

Description

The time the latest FixedUpdate has started (Read Only). This is the time in seconds since the start of the game.

Fixed time is updated in regular intervals (equal to fixedDeltaTime) until time property is reached.