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Sprites.IPackerPolicy.OnGroupAtlases

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public function OnGroupAtlases(target: BuildTarget, job: PackerJob, textureImporterInstanceIDs: int[]): void;
public void OnGroupAtlases(BuildTarget target, PackerJob job, int[] textureImporterInstanceIDs);
public def OnGroupAtlases(target as BuildTarget, job as PackerJob, textureImporterInstanceIDs as int[]) as void

Description

Implement custom atlas grouping here.