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CloseShow the default iOS banner when achievements are completed.
This only works on iOS 5.0+ and does nothing on older versions. Javascript code example:
function Start () { GameCenterPlatform.ShowDefaultAchievementCompletionBanner(true); Social.localUser.Authenticate( function(success) { if (success) ReportAchievement(); else Debug.Log ("Failed to authenticate"); }); } function ReportAchievement() { Social.ReportProgress( "Achievement01", 100, function(result) { Debug.Log ( result ? "Reported achievement" : "Failed to report achievement"); }); }
C# example:
using UnityEngine; using UnityEngine.SocialPlatforms.GameCenter; public class DoAchievement : MonoBehaviour { void Start () { GameCenterPlatform.ShowDefaultAchievementCompletionBanner(true); Social.localUser.Authenticate( success => { if (success) ReportAchievement(); else Debug.Log ("Failed to authenticate"); }); } void ReportAchievement() { Social.ReportProgress( "Achievement01", 100, (result) => { Debug.Log ( result ? "Reported achievement" : "Failed to report achievement"); }); } }