Is the game running fullscreen?
It is possible to toggle fullscreen mode by changing this property:
// Toggle fullscreen Screen.fullScreen = !Screen.fullScreen;
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Example() { Screen.fullScreen = !Screen.fullScreen; } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Example() as void: Screen.fullScreen = (not Screen.fullScreen)
A fullscreen switch does not happen immediately; it will actually happen when the current frame is finished.
See Also: SetResolution.