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ParticleEmitter.ClearParticles

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public function ClearParticles(): void;
public void ClearParticles();
public def ClearParticles() as void

Description

Removes all particles from the particle emitter.

	particleEmitter.ClearParticles();
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        particleEmitter.ClearParticles();
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		particleEmitter.ClearParticles()