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ParticleEmitter.rndVelocity

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public var rndVelocity: Vector3;
public Vector3 rndVelocity;
public rndVelocity as Vector3

Description

A random speed along X, Y, and Z that is added to the velocity.

	// Spread random velocity mainly along x-z axis

particleEmitter.rndVelocity = Vector3(2, 0.1, 2);
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        particleEmitter.rndVelocity = new Vector3(2, 0.1F, 2);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		particleEmitter.rndVelocity = Vector3(2, 0.1F, 2)