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Network.logLevel

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public static var logLevel: NetworkLogLevel;
public static NetworkLogLevel logLevel;
public static logLevel as NetworkLogLevel

Description

Set the log level for network messages (default is Off).

For a description of the different log levels have a look at the NetworkLogLevel enum.

	function Start () {
		Network.logLevel = NetworkLogLevel.Full;
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Start() {
        Network.logLevel = NetworkLogLevel.Full;
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Start() as void:
		Network.logLevel = NetworkLogLevel.Full