Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
How sharp the edge has to be to be turned into a hard edge when calculating normals.
This setting is only used when normalImportMode is set to Calculate.