Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.Close
For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.Close
Returns the triangle list for the submesh.
A submesh is simply a separate triangle list. When the mesh renderer uses multiple materials, you should ensure that there are as many submeshes as materials.See Also: subMeshCount.