Legacy Documentation: Version 4.6.2
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Matrix4x4.operator *

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function operator *(lhs: Matrix4x4, rhs: Matrix4x4): Matrix4x4;
public static Matrix4x4 operator *(Matrix4x4 lhs, Matrix4x4 rhs);
public static def operator *(lhs as Matrix4x4, rhs as Matrix4x4) as Matrix4x4

Description

Multiplies two matrices.

The returned result is lhs * rhs.

public static function operator *(lhs: Matrix4x4, v: Vector4): Vector4;
public static Vector4 operator *(Matrix4x4 lhs, Vector4 v);
public static def operator *(lhs as Matrix4x4, v as Vector4) as Vector4

Description

Transforms a Vector4 by a matrix.