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public static function Abs(f:
float):
float;
public static float Abs(float f);
public static
def Abs(f as float)
as float
Description
Returns the absolute value of f
.
// prints 10.5
print(Mathf.Abs(-10.5));
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour {
void Example() {
print(Mathf.Abs(-10.5F));
}
}
import UnityEngine
import System.Collections
public class ExampleClass(MonoBehaviour):
def Example() as void:
print(Mathf.Abs(-10.5F))
public static function Abs(value:
int):
int;
public static int Abs(int value);
public static
def Abs(value as int)
as int
Description
Returns the absolute value of value
.
// prints 10
print(Mathf.Abs(-10));
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour {
void Example() {
print(Mathf.Abs(-10));
}
}
import UnityEngine
import System.Collections
public class ExampleClass(MonoBehaviour):
def Example() as void:
print(Mathf.Abs(-10))