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Input.accelerationEventCount

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public static var accelerationEventCount: int;
public static int accelerationEventCount;
public static accelerationEventCount as int

Description

Number of acceleration measurements which occurred during last frame.

	// Check if we got any acceleration measurements during last frame

function Update () { if (Input.accelerationEventCount > 0) print ("We got new acceleration measurements"); }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Update() {
        if (Input.accelerationEventCount > 0)
            print("We got new acceleration measurements");
        
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Update() as void:
		if Input.accelerationEventCount > 0:
			print('We got new acceleration measurements')