Determines whether the Hashtable contains a specific key.
This method implements IDictionary.Contains. It behaves exactly like ContainsKey. This method is an O(1) operation.
// Searchs for a value on the hash tablevar h : Hashtable; h = new Hashtable(); h.Add(1,"one"); h.Add(2,"two"); h.Add(3,"two"); if(h.Contains(1)) { Debug.Log("Key '1', has been found!"); }
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { public Hashtable h; void Example() { h = new Hashtable(); h.Add(1, "one"); h.Add(2, "two"); h.Add(3, "two"); if (h.Contains(1)) Debug.Log("Key '1', has been found!"); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): public h as Hashtable def Example() as void: h = Hashtable() h.Add(1, 'one') h.Add(2, 'two') h.Add(3, 'two') if h.Contains(1): Debug.Log('Key \'1\', has been found!')