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GameObject.constantForce

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public var constantForce: ConstantForce;
public ConstantForce constantForce;
public constantForce as ConstantForce

Description

The ConstantForce attached to this GameObject (Read Only). (null if there is none attached).

	var other : GameObject; 
	other.constantForce.relativeForce = Vector3(0, 0, 1);
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public GameObject other;
    void Example() {
        other.constantForce.relativeForce = new Vector3(0, 0, 1);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public other as GameObject

	def Example() as void:
		other.constantForce.relativeForce = Vector3(0, 0, 1)