Legacy Documentation: Version 4.6.2
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

GUISkin.verticalSlider

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var verticalSlider: GUIStyle;
public GUIStyle verticalSlider;
public verticalSlider as GUIStyle

Description

Style used by default for the background part of GUI.VerticalSlider controls.

The padding property is used to determine the size of the area the thumb can be dragged within.

	// Modifies only the vertical slider style of the current GUISkin

var vSliderValue : float = 0.0; var style : GUIStyle;

function OnGUI () { GUI.skin.verticalSlider = style; vSliderValue = GUILayout.VerticalSlider (vSliderValue, 10.0, 0.0); }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public float vSliderValue = 0.0F;
    public GUIStyle style;
    void OnGUI() {
        GUI.skin.verticalSlider = style;
        vSliderValue = GUILayout.VerticalSlider(vSliderValue, 10.0F, 0.0F);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public vSliderValue as float = 0.0F

	public style as GUIStyle

	def OnGUI() as void:
		GUI.skin.verticalSlider = style
		vSliderValue = GUILayout.VerticalSlider(vSliderValue, 10.0F, 0.0F)