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GUISkin.label

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public var label: GUIStyle;
public GUIStyle label;
public label as GUIStyle

Description

Style used by default for GUI.Label controls.

	// Modifies only the label style of the current GUISkin
	var style : GUIStyle;

function OnGUI() { GUI.skin.label = style; GUILayout.Label("This is a label."); }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public GUIStyle style;
    void OnGUI() {
        GUI.skin.label = style;
        GUILayout.Label("This is a label.");
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public style as GUIStyle

	def OnGUI() as void:
		GUI.skin.label = style
		GUILayout.Label('This is a label.')