Legacy Documentation: Version 4.6.2
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

GUI.contentColor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static var contentColor: Color;
public static Color contentColor;
public static contentColor as Color

Description

Tinting color for all text rendered by the GUI.

This gets multiplied by color.

See Also: backgroundColor, color.


Yellow content color (font) in a button.

	// Tints with yellow the letters of the button.
	function OnGUI() {
		GUI.contentColor = Color.yellow;
		GUI.Button(Rect(10,10,70,30), "A button");
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void OnGUI() {
        GUI.contentColor = Color.yellow;
        GUI.Button(new Rect(10, 10, 70, 30), "A button");
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def OnGUI() as void:
		GUI.contentColor = Color.yellow
		GUI.Button(Rect(10, 10, 70, 30), 'A button')